UI art and 2D illustrative work and editing for the game As We Descend, developed in Unreal Engine.
2D artist internship.
Character & Card illustrations, concept art, UI interfaces and marketing illustrations.
Summer internship, working on concepts for the stylized couch co-op game "Beer and Plunder".
Made in Unity.
Contracted to make a web-based online game based on the "Lean method" used for educational purposes at CANEA.
My role included making UI, illustrations and implementing art.
Made in Unity, we used Git Bash.
Hired as freelancing illustrator to make promotional images for their movie "Innovativa Sverige", showcasing tech companies based in Skövde.